Unity 5 2D: Combat in an RPG Game
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2h 11m | 429 MB
Genre: eLearning | Language: English | Skill Level: Intermediate


The hallmark of any popular RPG game is combat. Building on the lessons in the rest of the Unity 5 2D series, these tutorials show how to build simple turn-based combat like you would experience in classic RPGs. In the Movement in an RPG Game course, you learned how to move a player in a 2D tile-based map. Here you'll program, trigger, and manage random battles on the map. Author Jesse Freeman shows how to create pop-up battle windows, add monsters, and create player and monster attack actions-including evasive maneuvers. When the battle is over, you'll learn to reward the player and clean up for future moves.

Topics include:
Preparing the user interface
Creating game and message windows
Building a battle window
Adding a monster and action buttons
Creating an actor class
Adding player and monster attack actions
Triggering battles from the map
Ending a battle
Cleaning up the battle and attack systems
Rewarding the player

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