A Reason To Smile "Hyip Game"
Hello all.
I have for the past 7-8 months been requested to launch a Hyip Game, by several hundred members. I have up to now not hosted any of Rolclub's own programs, except The Dieseltank and Portal Site projects, witch still are in the developing stage.
I must say that some members would very much like to smile for a 20-25 day period in this game, or how ever long the cycler lasts. I have done some thinking after several discussions with members, and decided that we will host 1 hyip game for our members.
Hyip = where money is "invested" in forex and other markets..
Hyip Game = Money is not invested anywhere, and members are paid from the money that other investors have spend in the Game.
Lottery = You buy a ticket, but chances to Win a much much lower then in a hyip Game.
I have come up with some plans to try to make the Game cycle last longer.
But all good input from all members is welcome!
I would like to tell you all, what my thoughts are about a hyip game:
In a lottery, there are many that invest, but very few that win.
In a hyip game, many spend(invest), but many are winning too. In a lottery many spend(invest) and many are loosing and a few are winning.
There are many more that win in a hyip game, then in a lottery, but there will always be someone that loose money in a Hyip Game. That someone could also be you.
When you buy a lottery ticket, you know that the probability for you loosing your money is high. Therefore you don't spend more then you can afford to loose. In a hyip game, you can loose your money exactly like in a lottery, but chances for winning is much greater.
E.g: If I can choose to invest $50 in a lottery or $50 in a hyip game. I prefer a hyip game, because the chances to get money back with winnings in hyip game, are greater then in a lottery, where I probably would loose them anyway.
Statistic chances for winning money in a hyip game is much greater then in a lottery. But its still a game, and you can loose, your money in a hyip game just like in a lottery or a regular hyip.
A Hyip game is not like a Hyip, its a game.
I hope this outlines my thoughts about a Hyip Game for all. We are not responsible in any way for your losses, and can NOT and Will Not repay anyone for their losses in the Hyip Game. BUT we will add a security boodle. Look at point no 3 below.
We wish to develop a long lasting Hyip Game like other hyips Games you probably know.
Can you kindly share your previous experiences from Hyip Games with us here? and help us understand your views on how to make: A problem free, long lasting Hyip Game. All Hyip Games comes to an end! This must be understood by all members before they spend... If a member does not read whats posted in the forum by Hyip Game admins, then its their own problem.
We can Not take up on us to educate all about the rules. The Rules & News will be there, but its up to all members to read them.
We would like to suggest that we make every effort to make it last as long as possible, and we will here suggest a few things we might think, will make the Hyip Game last longer.
1. A Min of $5 & a Max of $500 investment per day.
2. A Max out payment limit during the first out-payment period to members.
3. Add a administration fee + costs of 1% + 15% for securing as much as possible against closure of the Hyip Game, and repay the
members that lost, some of the pooled money from members profits. (e.g= if you spend $100 in a 7 day plan that pays of 200%, then you will after 7 days get 16% of your profits reduced due to the reasons mentioned above.
Note! Administration fee and costs of running the site together makes 1%, & will be deducted from your profits to pay for the script, programming, hosting, Ddos protection etc etc etc.
In total = 15%+1%= 16% from your profits. So if you spent $100 in a 7 day 200% plan. You will not get $200, but 200$-16$ = $184 Ready for WD.
4. No reinvest. You have to Wd money out and then back into the system as we don't want any mess with the counters on the page!
5. One daily update to all members on the forum here.
6. Good hosting and Ddos protection.
7. No $5 scripts from GC to run this Hyip Game, but only a custom made script, to make sure there are no backdoors to the script so you lose your Money!
8. A different PC for Handlers of the payment, used only at E-gold site.
9. Clear msges to all on the main page.
10. There will be a small referral bonus for all. And there will also be a refferal contest.
11. The cycle stops at 90%
12. We could if needed add 1-2 emergency days at anytime, to make the cycle last longer. This will be upto the admins to decide if such is needed.
13. We will have 3 Plans you would be able to chose between. 3 day plan, 5 day plan & 7 day plan. With rates between 130-180%, and a referral bonus will also be added.
14.??????? I Have many more ideas, but can you kindly help us with more inputs, so we can make this Game more secure.
Would you like to join this?
Have you got any restrictions? tell us why, and how you would like to see this Game develop?.
We can not tell you how long a Game cycler lasts. We are here on RC to stay, and wont disappear into the woods with your money. We have our 1% fee, and are happy with it..
Share your thoughts with us on this please!
Regards
admin
A Bonus Pool is the best way to keep a hype moving
A hype without a system to counter the weakness of a hype can't last long.
With every hype more and more members have to add more and more income to cycle the positions in the system that need to cycle. In weeks you can run out of people willing to add more funds.
But with a bonus pool that could be funded with income every month from an outside source, I believe would make a big difference. Think about what $500 to $1,000(to start) and MORE every month after that even $5,000 or $10,000 a month in time, that could be put into a bonus pool, and used to cycle the hype positions...without the need for more members adding more money would do for a hype. Now we would have a hype that would last, and that the Internet community would pour money into.
Where would the income for the bonus pool come from? Good Question!
What if RolClub got a position in a program that only cost $10 a month, and all the members who wanted to support the hype also joined that $10 program under the RolClub position. The RolClub position would earn a monthly income from all the commissions, and that income could be added every month in the hype Bonus Pool.
Next all who wanted could promote their own position in the other program, and every month the income for the bonus pool would grow, as would our income from the other business. Our positions in the hype would be earning us money that we could reinvest plus our $10 monthly cost in the other program would be covered, thus costing members nothing.
If 200, 500, or 1,000 joined the 2X5 expanding forced matrix program under the RolClub position, many of those members would be in profit from the first month. And I'm sure some of those funds would fine there way in the hype. I see this as a win, WIN plan.
I just wonder where we would fine the $10 program with a 2X5 expanding forced matrix that RolClub would join? :blush: Oh, and that would even provide a passive income for those who don't have time or just don't want to promote.